Expert Coin Magic

SYNOPSIS:

Expert Coin Magic is considered one of the most influential books ever written on coin magic and stands alongside Modern Coin Magic and CoinMagic as one of the three essential texts for serious coin workers. Written by Richard Kaufman to document the groundbreaking work of David Roth, the book presents Roth’s complete approach to modern coin magic, from foundational sleights to sophisticated professional routines. It includes many of Roth’s signature creations such as Hanging Coins, Portable Hole, Coins Through the Table, the Cylinder and Coins, and his influential work with the Edge Grip, Shuttle Pass, and Retention Vanish. Kaufman’s meticulous illustrations and detailed explanations preserve the techniques and thinking of a magician widely regarded as the greatest coin magician of his generation, making the book both a practical manual and an important historical record. 

Expert Coin Magic

Book Details:

Author/Creator: David Roth
Publisher: Richard Kaufmann and Alan Greenberg
Edition: 1st
Publication Year: 1985
Subjects: Coins
Pages: 370
Skill Level: Advanced
Availability: Vanishing Inc.

TABLE OF CONTENTS

• Foreword (Dai Vernon) (p. 1)

SECTION ONE

MAGIC IN THE HANDS

• Introduction To Section One (p. 5)

ONE

• The Retention Vanish (p. 7)

• Fingertip Retention Vanish (p. 9)

• The Shuttle Pass (p. 10)

• Reverse Shuttle Pass

• Half Shuttle Pass

• Shuttle Pass From The Lap

• Roth Palm Change (p. 12)

• Skinner’s Spidergrip Vanish (p. 13)

• The Scoop Addunder (p. 15)

• Lapping A Coin From The Closed Fist (p. 16)

• Tap Lap

• Closed Revolve Vanish

• The Kaps Subtlety (p. 18)

• Benzais Friction Palm (p. 19)

• Three-Coin Click Pass (p. 20)

• The Flurry (p. 23)

• Producing A Coin At The Fingertips

• Standup Flurry Climax (p. 26)

TWO

• Deep Palm Tenkai Pennies (p. 29)

• Deep Palm Tenkai Double Vanish (p. 31)

• Deep Palm Tenkai Merge (p. 32)

• Karate Coin For Professional Performance (p. 34)

• Continuous Spellbound (p. 36)

• Pulling Off Ten Cents (p. 39)

• A Mighty Squeeze (p. 40)

• Squeeze It (p. 42)

• The Vanish

• Sleeving Method One

• Sleeving Method Two

• To Recover Without Sleeving

• A Funnel Coin In Bottle (p. 44)

• New Wave Coin In Bottle (p. 47)

THREE

• Folding Coins Through Table (p. 52)

• Folding Coins Across (p. 56)

• Winged Silver (p. 57)

• To Classic Palm One Coin Of A Group

• E.Z. Coins Across (p. 60)

• Shell Coins Across (p. 62)

• The Original Chinese Coin Assembly (p. 65)

• The Magician’s Chinese Coin Assembly (p. 70)

FOUR

• Twentieth-Century Coins (p. 72)

• The Scoop Addbetween

• Digital Copper/Silver (p. 73)

• The Fist Switch

• Tabled Copper/Silver Classic (p. 75)

FIVE

• Winged Silver On Edge (p. 79)

• Method One For Getting Into Edge Grip

• Edge Grip Display

• Edge Grip Load

• The Original Hanging Coins (p. 82)

• Method Two For Getting Into Edge Grip

• Flash Production With Four Coins (p. 87)

• Curl Palm

• Shuttle Pass Drop From Edge Grip

• Two-Handed Production From Edge Grip

• Flash Production With Five Coins (p. 91)

• Double-Drop Production From Edge Grip

• Wild Coin On Edge (p. 92)

• John Ramsay’s Cylinder And Coins (With Edge Grip) (p. 95)

• Method Three For Getting Into Edge Grip

SIX

• Deep BackClip (p. 102)

• Basic Method

• The Flash Change (p. 103)

• Copper/Silver Deep BackClip Routine (With A Gaffed Coin) (p. 105)

• Turning Over A Copper/Silver Coin In The Fist

• The Deep BackClip Switchout And Recovery

• Copper/Silver Deep BackClip Routine (With An Extra Coin) (p. 109)

• Commercial Copper/Silver With Deep BackClip (p. 110)

• Two Coppers And One Silver Deep BackClip Routine (p. 112)

• Deep BackClip Exhibition Coin Across (p. 114)

• Deep BackClip Reverse Load

• Deep BackClip Coins Across (p. 115)

• Deep BackClip Recovery

• The Deep BackClip Steal

• Down The Sleeve In Deep BackClip (p. 119)

SEVEN

• Wild Like No Other (p. 123)

• The Double Steal

• No-Lapping Wild Coin No.1 (p. 128)

• No-Lapping Wild Coin No.2 (p. 130)

• Favorite Wild Coin (p. 132)

EIGHT

• The Legendary Four-Coin Trick (p. 137)

• Squash (p. 139)

• Stonehenge Coin Assembly (p. 142)

• The Lapel Coin (p. 148)

• The Eraser (p. 152)

• The Fugitive Coins (p. 156)

• The Linking Coins (p. 158)

SECTION TWO

COIN BOX MAGIC

• Introduction To Section Two (p. 167)

NINE

• The Click Pass (p. 169)

• Covered Click Pass (p. 171)

• Steals To Position (p. 173)

• Left-Hand Steal No.1 (To Fingertip Rest)

• Left-Hand Steal No.2 (To Finger Palm)

• Left-Hand Steal No.3 (To Edge Grip)

• Right-Hand Steal No.1 (To Finger Palm)

• Right-Hand Steal No.2 (To Fingertip Rest)

• Right-Hand Steal No.3 (Delayed Option Steal)

• Right-Hand Steal No.4 (Multiple Steal To Finger Palm)

• Finger Base Click Pass (p. 180)

• Tabled Click Pass (p. 182)

• The Bold Steal (And Moves To Various Positions) (p. 184)

• Rim Steal No.1 (p. 187)

• Rim Steal No.2 (p. 188)

• Rim Steal No.3 (p. 189)

• Stack Rim Steal No.1 (p. 190)

• Stack Rim Steal No.2 (p. 191)

• The Spillout Steal (p. 193)

• Lid Load No.1 (p. 195)

• Lid Load No.2 (p. 196)

• Repeat Lid Load (p. 197)

• Loaded Lid Pickup (p. 198)

• Lightning Turnover (p. 199)

• Snap Turnover (p. 201)

• Table Turnover (p. 202)

• Standard Turnover (p. 204)

• Third-Finger Turnover (p. 205)

• Final Turnover (p. 207)

• Shuttle Pass Box Switch (p. 208)

• Sweeplap Box Switch (p. 209)

• Roth/Kaps Box Switch (p. 210)

• Fred Kaps Sokito Application

• Boston Box Application

• As A Production

• As A Vanish

• Sound Box Switch (p. 212)

• Metamorphosis Box Switch (Opening Production No.1) (p. 215)

• Opening Production No.2 (p. 216)

• Opening Production No.3 (p. 218)

• Opening Production No.4 (The Triple Load) (p. 219)

TEN

• Out With Four (p. 222)

• Out With Five (p. 226)

• L’Homme Masque’s Load

• Out In Out (p. 228)

• Coins Through Hand (p. 231)

• Four Halves To Four Dimes (p. 233)

• A Chinese Climax (p. 235)

• Thumb Steal To Edge Grip (p. 236)

• Out With Four a la Edge Grip (p. 237)

• Copper Flight (p. 240)

• Method One (Click Pass Without Duplicate)

• Method Two (Click Pass With Duplicate)

• Method Three (Rim Steal Without Duplicate)

• Method Four (Rim Steal With Duplicate)

• Method Five (The Tower Trick)

• Triple Change Climax (p. 242)

• Copper/Silver For Magicians No.1 (p. 243)

• Copper/Silver For Magicians No.2 (p. 244)

• The Drop Load Spillout Steal

• Three Silvers And One Copper (p. 246)

• The Sokito Box (p. 248)

• Four-Coin Transposition (p. 249)

• The Heavy Box Routine (p. 251)

• The Nokito Box (p. 255)

SECTION THREE

MAGIC AT THE TABLE

• Introduction To Section Three (p. 263)

ELEVEN

• The Table (p. 266)

• Purse And Glass (p. 273)

• The Ruler (p. 280)

• The Portable Hole (p. 284)

• The Micrometer (p. 294)

• The Planet (p. 300)

• The Funnel (p. 310)

• Linking Coins II (p. 316)

• The Rainbow (p. 318)

• The Sleeve (p. 325)

• Silly Putty (p. 336)

• The Salt Shaker (p. 343)

• The Stamp Trick (p. 349)

• The Tuning Fork (p. 361)

• David Roth In Print (p. 369)

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