
Subject: Coins
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Magic of Michael Ammar, The
SYNOPSIS: The Magic of Michael Ammar is a broad collection of Michael Ammar’s professional close-up and stand-up material from the 1980s, bringing together routines, techniques, essays, and practical advice that had previously appeared in sources such as the Command Performance series, Encore I, Encore II, and The Manual of Magic Psychology. Ammar’s goal is not simply to teach tricks, but to…
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Rune’s World
SYNOPSIS: Rune’s World: The Magic of Rune Klan is Joshua Jay’s presentation of the close-up and comedy magic of Danish performer Rune Klan. The book is intentionally unconventional: part instructional manual, part examination of Rune’s creative philosophy, and part graphic novel. Its unifying idea is that Rune develops each routine around the desired audience experience, allowing…
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Phoenix Series
SYNOPSIS: The Phoenix: Issues 1–300 is the complete run of the influential biweekly magic periodical published from January 1942 through February 1954. Walter B. Gibson helped establish and initially edit the magazine with Bruce Elliott, who became its principal editor during the run. Conceived as a successor in spirit to Theodore Annemann’s The Jinx, each compact four-page…
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Out of Control/Totally out of Control
SYNOPSIS: Totally Out of Control is Chris Kenner’s influential collection of original close-up magic, combining highly visual card and coin routines with an irreverent writing style, cartoons, puzzles, and unconventional presentations. The book documents Kenner’s practical, inventive approach: effects are designed to be direct and memorable, even when accomplishing that clarity requires demanding technique. The coin…
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Now you see it, Now you Don’t!
SYNOPSIS: The Second Now You See It, Now You Don’t!: More Lessons in Sleight of Hand continues Bill Tarr’s illustrated course with more advanced techniques for cards, coins, billiard balls, silks, cigarettes, and other small objects. Like the first volume, it relies heavily on Barry Ross’s sequential drawings, with concise text explaining each grip, movement, concealment,…
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Now you see it, Now you Don’t!
SYNOPSIS: Now You See It, Now You Don’t!: Lessons in Sleight of Hand is Bill Tarr’s heavily illustrated introduction to practical manipulation and close-up magic. Using more than 1,500 step-by-step drawings by Barry Ross, the book teaches the hand positions, grips, transfers, vanishes, productions, flourishes, and switches needed to perform classic sleight-of-hand effects with ordinary or…
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More Magic
SYNOPSIS: More Magic is Professor Hoffmann’s sequel to Modern Magic, expanding his course in Victorian conjuring with newer sleights, methods, apparatus, and complete routines. The book begins with additional advice on the magician’s wand, table, costume, servantes, and mechanical accessories before moving into a particularly extensive study of card magic. Its card chapters cover improved passes, forces,…
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Modern Magic
SYNOPSIS: Modern Magic: A Practical Treatise on the Art of Conjuring is Professor Hoffmann’s foundational instructional work on nineteenth-century magic. Designed as a progressive course, it begins with the magician’s wand, table, costume, secret pockets, and basic principles of deception before teaching sleight of hand and complete routines with cards, coins, watches, rings, handkerchiefs, dice, cups…
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Modern Coin Magic
SYNOPSIS: Modern Coin Magic by J. B. Bobo is a comprehensive course and reference work devoted to sleight-of-hand magic with coins. It begins with foundational concealments, palms, holds, clips, switches, steals, and vanishes, then develops those techniques through a large collection of complete tricks and routines. The book covers quick coin effects, sleeving, Coins Across, coin…
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Miracle Material
SYNOPSIS: Miracle Material: The Close-Up Magic of Michael Kaminskas is a collection of highly visual close-up routines built around playing cards, coins, bills, rope, and familiar objects. Kaminskas favors effects with striking physical transformations and unexpected endings: a selected card rises and appears to hover above the deck, a torn card visibly restores, a blank card…













